*** Zerstörer - Testament of the Destroyer *** ******* Credits ******* Every team member contributed greatly in every aspect of the conversion, so it seems almost a disservice to label each person with a task. The following is only what a persons main responsibility was on the project and does not accurately reflect who did what for Zerstörer. Brandon 'Killme' James - (bjames@idsoftware.com) ........ Founder/Support/Inspiration Marin 'Kandyman' Gazzari - (kandyman@ims.at) .............. Level Design/models * Kandyman wishes to thank Lilgirl, Zlatko, Qphi and Flood, Clan QL, and Bunny[med] for help with betatesting." * Kandyman uses Quest and Ed3d for making levels. Dave 'Ace_Dave' Weiden - (weiden@tcnj.edu) .............. Level Design/Programming - (http://www.tcnj.edu/~weiden/quake) * Ace_Dave wishes to thank this incredible team, the almighty id(!), Brandon James for starting this whole thing many months ago, Quest, WorldCraft, QBSP256c, RVis, and all those who have contributed SO MUCH to the Quake community, making it such a great place to be. And of course, our supporters! Cole 'Manzer' Savage - (cole@dodgenet.com) ............ Level Design * Manzer would like to thank id Software for Quake, Ben Morris for Worldcraft, and all the people who have supported Zerstörer over the months. * Manzer would like to congratulate KillMe for getting that job at that one place :) * Manzer used WC1.1 to make his zer maps and now uses WC1.5 Dale 'Midiguy' Bertheola - (midiguy@crl.com) .............. Level Design Scott 'Dr. Rigormortis' Dalton - (s975020@obirin.ac.jp) ......... Art/Models/Level Design * Dr. Rigormortis would like to thank Darin for making all my nightmares reality; the whole level-design team for giving me new nightmares; Kandy for the weapon models that always looked cooler than mine; the impulse 9 clan bunker crew for inspiration, criticism, and beta testing; id software for Quake; Rene Post and Ben Morris for making this kind of editing possible; and all the people who have made Quake what it is. Ratmonkey - (yagyu@falcon.cc.ukans.edu) ..... Sound Effects/Art Darin McNeil - (darin@usl.edu) ................. Programming/Cinematics * Darin would like to thank the entire team for making this project the most amazing experience I've ever had; id Software for giving us the power to create new worlds; Brandon James for bringing us all together and inspiring us to do wonderful things; and most of all, everyone out there in the Quake community for making it worth our while. - Nihilism Unlimited.